JS Helmet – 2nd Plasticity Model
I’m still in the process of learning Plasticity 3D. This is my second learning project (first one was the IQOS e-cigarette). This was a intense course on surface modelling by Nikita Kapustin, great teacher on this app. I am new to NURBS modelling so this course definitely has given me more knowledge using Plasticity. I have to say it is far superior to C4D for solid surface projects. I then imported the helmet to C4D for texturing and rendering using Corona Renderer.
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