Plasticity Crossbow
I decided to model this crossbow as my own Plasticity project as it had a lot of tricky surfaces and shapes. I now feel a 100% confident to use Plasticity in my workflow and to be honest, probably do most of my modelling work with it as it’s so fast and intuitive to use and you can literally model any object imaginable. It was then imported into C4D for texturing, lighting and rendering with Corona Renderer as usual. Pretty happy with the result.
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