WIPEOUT FEISAR RACER
Homage 3D Model Build (Personal Project)
The Execution
I modelled the craft in Plasticity 3D, then ported to C4D and organise all part sections before texturing. I sourced all the decals on the net and set up a Illustrator placement guide to work out where to place them all. Then create decals in C4D using Corona Decals. The track was created using simple Illustrator profiles with displacement sci-fi materials. I can’t stop going on about how amazing Plasticity is for modelling, Love it!
CLIENT:
©2024 Johnny Swedish Ltd.
DATE:
October 28, 2024