IQOS DUO 3 – 1st Plasticity 3D Model
Recently I purchased a new NURBS modelling app called Plasticity 3D. It is very similar to Solid Works which I tried to learn but way to complicated and un-intuitive. Plasticity 3D is a totally new and exiting, not to mention quick way to model solid and smooth geometry with incredible joint & edge bevelling.
To create this kind of models both in Cinema 4D & 3D Studio Max has always been time consuming and unpredictable.
This is my first go getting used to the new workflow and importing into C4D for texturing, lighting & rendering.
I chose my IQOS DUO 3 as it has a lot of challenging angles and curves.
I found a brilliant on-line teacher (Nikita Kapustin) from Germany who’s classes are brilliant and super funny guy to learn with.
I will be posting new project in the future on my progress with Plasticity 3D. Link below if you want to see what it’s all about 🙂
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